Magi Elementals

  • February 3, 2006 at 11:19 pm #1611

    For the element specific masteries of the magi, I believe some restrictions should be set here.

    What I suggest, is the magi is allowed a primary element. Then, they are allowed a secondary element. When they choose their primary element, they are not allowed to choose the opposing element for their secondary.

    For example, if Magi Matt decides he wants to take on the element of Fire as his primary element, he is not allowed to choose powers from the Water element for his secondary.

    If Magi Matt decides to take on Water as his primary, he can only take on Earth or Air as his secondary, and not fire.

    And then, obviously, Earth and Air would oppose each other. Ideas?

    February 3, 2006 at 11:23 pm #2137

    Another thought, if you didn’t want to limit them too much.. is to allow them to buy powers from the opposing element, but at double cost. Just batting around ideas here.

    February 3, 2006 at 11:28 pm #2138
    VEST Paradox

    That was the original idea behind them, though I just cut it to the same as the Psions and decided that all other disciplines/elements will just cost an additional 25 XP, since we will have Earth, Air, Fire, Water, and Spirit, and Spirit is tought to fit in there with an opposite.

    February 3, 2006 at 11:49 pm #2139

    Yeah, I agree with the 25xp additional costs. That seems to be the best route to go. Gives folks flexibility at a small additional price.

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