+2 to Intimidation sounds like a great addition to it. Movement will play a great factor in the escape rules that I plan on changing soon. So that will eventually have a LOT of play.
There's lots of negatives to this advantage and not a whole heck of a lot of positives. Frankly, the negatives outweigh the positives.
Negatives: -2 to Dodge, -2 to Stealth, -1 Reputation
Positive: Moving 3 higher than normal, carry large shit
For being an advantage, I think it needs to be balanced out some. The -2 to Dodge is espewcially a BIG negative. How about a +3 to intimidation because of one's size? Anyone else have any ideas to help balance it?